AI Insights · Timothy · January 2022
Top 5 Card Battler Apps on Android in Kenya Q4 2021
An overview of the performance metrics for the top 5 card battler applications on the Android platform in Kenya during Q4 2021. Data includes weekly downloads, revenue, and active users trends.
The fourth quarter of 2021 saw varied performance among the top 5 card battler applications on the Android platform in Kenya. Here's a detailed look at their weekly downloads, revenue, and active user trends, based on data from Sensor Tower.
WWE SuperCard - Battle Cards experienced fluctuations in weekly downloads, peaking at around 409 in early October before dropping to 125 in early November. The app saw a resurgence in late December with downloads reaching approximately 386. Revenue for the app showed sporadic increases, with notable peaks of $17 in mid-October and $12 in late October. Active users saw a general upward trend, starting at 1.1K in late September and reaching 1.4K by the end of December.
Animation Throwdown: Epic CCG showed modest performance with weekly downloads fluctuating between 7 and 82. Revenue peaked at $19 in late September and saw another significant increase to $17 in late October. Active users remained relatively stable, fluctuating between 79 and 119 throughout the quarter.
Topps® WWE SLAM: Card Trader had a more stable download trend with minor spikes, such as 179 in early October. However, the app did not generate any revenue during this period. Active users saw a decline from 640 in early October to 357 by the end of December.
Yu-Gi-Oh! Duel Links displayed varied performance with weekly downloads peaking at 82 in early October and 65 in late December. Revenue peaked at $28 in early October and had another significant peak of $23 in early November. Active users showed growth, rising from 228 in late September to 321 in early October, and closing the quarter at 276.
Legends of Runeterra had relatively low download numbers, with a notable peak of 55 in late December. The app's revenue peaked at $18 in late November. Active users grew steadily, starting at 31 in late September and reaching 70 by the end of December.
For more detailed insights and data, visit Sensor Tower.